Mega Rocket: It’s a rocket-filled capture-and-defend event.Rocketball: Two teams compete in a goal-scoring match - highest points wins. This counts as a knock out and the team that reaches the targeted score will win the battle. Knockout: Using rockets, abilities, and items to blow up opponents out of the arena.The multiple options in this mode - Practice, Social Playlists, and Custom Games - will ensure gamers can get up to speed with the character metas, track on-going matches, and even organize private gaming sessions. After 24 years, EA is releasing the source code for Red Alert.Electronic Arts partners with Valve for a new gaming subscription plan.Credit: Rocket Arena/EA Originalsīeyond the immersive and narrative-driven focuses, along with the extensive list of gameplay items and character customization options, Rocket Arena will focus on the in-game Rocket Championship Tour main event. There is even a rich and diverse history for Crater that players can learn about as they discover historical remnants about the world. Players can choose from 10 different characters from various regions around Crater, each with their own unique personality, backstory, and region-linked narratives. Rocket Arena, which was revealed recently at the EA Play virtual event, takes place in Crater, a world that uses rockets for everything. In-action returns instead of respawning.Tuned Rocket Jumping and Climbing mechanics.The blast meter will determine how far a player will be blown away.Blast meter in the place of a health bar/health points.we developed features that are innovative in this space,” shared Kevin Franklin, Founder and CEO, Final Strike Games. “Our team passionately wanted to take on a new approach to combat in a multiplayer shooter. Both EA Originals and Final Strike Games have confirmed that Rocket Arena will launch on July 14.Ī Season 1 content update will then roll out two weeks later.
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